Sunday, February 6, 2011

Game Idea #4: Fantasy Football

High Concept: In the same vein as Battle Ball or Blood Bowl, Fantasy Football takes the sport its named after and turns it on its head. The game allows players to call on their teams totems, summon powers during the game, and take Football to a whole new level.

Platform: Xbox360, PS3,

Why it needs to be made: Sports games sell like hotcakes, which I think are pancakes, and fantasy games are abundant. Rarely have these two genres gotten together and made a baby. Fantasy football is it.

Description: The player forms a team, like you would in any football game, made of running backs, quarter backs, linemen, etc, and chooses a totem for their team. The totem, which may be a Boar, Lightning, Gold or something else, gives the team powers that help them during the game.

The idea is that all this weird kooky magic is occurring in modern day. That means games have modern sponsors, modern announcers and modern...cheerleaders/priestesses. The strange mundane archaic combo would make for great visuals. 

The game itself plays like traditional sports games. The player takes to the field and gives plays and plays as members on the team. The change comes with the pregame rituals to summon the totem and the ability to use the points garnered by the totem to deliver benefits in the game. The ritual itself would be a mini-game that took place before the game and would be different depending on the totem.

For instance players who play as the Chicago Boars would do their ritual before the game and be rewarded points. These points could be distributed to pregame buffs, in game powers or saved. At the half time another ritual is preformed and more points are accrued.

Different totems unlock different abilities. Boars are aggressive, so offensive linemen become a bit better at breaking the defense. A power that could be used is Razor Back. As a receiver catches the ball, and is leapt on by an enemy player, quills grow from his back and press the player off before receding. The way the player activates the power would be instantaneous.

Powers would be assigned before a match. For the Boar team, a buff that would be assigned that would last through the match may be a set of tusks on a offensive line man. These tusks help throw the other team aside. An activatable power would be the Razor Back one mentioned above. Powers could only be assigned to particular units. That is only one man may have tusks and only one may have Razor Back.

A totem also has flaws. Like boars have bad attitudes, so to do the Chicago Boars. This would result in occasional false starts by the offense, going only towards the nearest target during a throw and unnecessary roughness.

As the player progresses through Season Mode they get to draft players, level up their totem and unlock new powers.

Why it will be fun: What isn't there to love about cool powers and America's most brutal pass time? This game takes fantasy game elements and mixes them with Sports to attempt to draw in two types of consumers. Of course hardcore sports and fantasy fans will not like the game, but its meant to appeal to both audiences.

Final Notes: The Super Bowl was tonight. Can you tell?

No comments:

Post a Comment